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The villains of this game are much more charismatic and memorable with some attempts to make them morally grey (especially Letho of Gulet, one of the best game exclusive characters). On the other hand, you know Philippa Eilhart better and there is more of Saskia there. The branching storyline gave the game the depth, although I think that the part for Iorveth is inferior to Vernon's. This game might be one of the very few ones where your choice truly has weight and meaning, not just cosmetic bullshit like in Fallout 4 or Telltale's The Walking Dead. The plot is so much of a top-notch that maybe even Detroit: Become Human doesn't have so many variations depending on your choices. Why not make Aard have a wide impact range for hordes of enemies, not just directed only to one enemy? The witcher signs now have more impact, but I think they have made Aard and Igni largely the same thing. It feels somewhat clunky and awry, but still much better than a dice-roll type sword combat in Witcher 1. The combat is a HUGE development from the previous title.
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But I might understand that there have not been many people that even knew about the witcher books, so the score for this game was comparatively low. Nigh everything perfectly makes sense, especially if you have read the books. It is truly intricate and intriguing, but never convoluted. But the thing that I liked most about this game is its plot. The dragon from the 2011 (!) game looked much better than the shit that we got in the 2019 TV series (and the plot behind it is also much more superior and has a somewhat shocking plot twist). There is a lot of action, book references, nonlinear narrative, and a sense of epic scale. The prologue of Witcher 2 however is so superior in every possible way. With poor graphics, it only exacerbated everything. The prologue in the first witcher was one of the worst aspects of this game and it had so many cheesy moments that were absent in books and Azar Javed with Professor acted like some cliche comic book villains (firstly). We can compare the prologues of these games and there is a clear development on it. The problem with the first witcher game is that in many ways it felt like a fan sequel and had many funny dialogues that were hard to take seriously. At some moments, I thought that some plot points and dialogues were written by Sapkowski himself (I know that he totally did not participate in the game development, but I'm talking about the feel). In comparison with The Witcher 1 (2007), this game truly has a feel of a true continuation of Witcher books.
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